15/06/1986
e-mail : fannyvergne@gmail.com
Publication
VERTEX Magazine : https://gumroad.com/ryanhawkins
Magazine n°1 : Spotlight
Magazine n°2 : Tutorial
Work Experience
Mar. 2015 to Present Blizzard Entertainment - Irvine, California, USA
Senior 3D Environment Artist on World of Warcraft (PC)
Jan. 2013 to Feb.2015 Blizzard Entertainment - Irvine, California, USA
Jun. 2010 to May 2011 Punchers Impact - Paris, France
3D Environment Artist on Horsestar (PC)
Oct. 2008 to Apr. 2010 Ubisoft - Montpellier, France
3D Environment Artist on an abandoned project with realistic style (PS3)
3D Environment Artist on Rabbids Go Home (Wii)
Skills
Creating environments in different styles (next gen as well as cartoony), both indoor and outdoor.
Knowledge of the different platform constraints required to effectively create and optimize levels.
Good relationships with other team members to maintain efficiency and improve performance.
Knowledge of modeling, digital sculpting, creating textures, lighting and composition.
Softwares 3Ds Max, Maya, Zbrush, Adobe Suite
(Photoshop,Illustrator,Première, ), 3D coat.
(Photoshop,Illustrator,Première, ), 3D coat.
Realtime Engines CryEngine 3, UDK (Unreal Development Kit), Unity, Marmoset Toolbag,
French Native
English Conversationnal
Spanish School level
Education
Aug. 2012 to Sept. 2012 Kaplan Irvine College - Irvine, CA, USA
Intensive english Class
2004 to 2008 SUPINFOCOM - Arles, France
Master's degree in digital filmmaking (BAC +5)
2004 Lycée Fénelon - Toulon, France
Scientific High School Diploma (option plastic arts) with honors
Scientific High School Diploma (option plastic arts) with honors